Self-Identifying Magic Items
Many powerful magic items, particularly minor artifacts,
reveal their powers to anyone who holds them. When
someone holds a self-identifying item and concentrates,
she learns one of the item’s powers each minute until the
item has revealed all its powers. The item always reveals
powers in the order they are listed in the item’s description.
A successful Spellcraft or bardic knowledge check
(DC 20) reveals all the powers at once.
Any magic item other than a potion or scroll can be
created as a self-identifying item. At the time of creation,
the caster must decide if the item is self-identifying or not.
This capability does not affect the price or creation time
of an item, but once the item is finished, the decision is
binding.
To determine if a randomly generated magic item is
self-identifying, roll d%. An 01–40 result indicates that an
item is self-identifying, and a 61–100 result indicates that
it is not.